How I Wrote “BASIC Interactive Graphics”

Since 1981 the world was swept away by the existence of cheap personal computers such as ZX Spectrum and Commodore 64. Millions of these devices were sold, creating a need for software and documentation — I have the hardware, what else can I do with it? A new class of magazines — computer magazines, appeared out of nowhere. It was obvious that graphics would play a big role in the future of these little…

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